Show pageOld revisionsBacklinksBack to top This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ~~NOTOC~~ ======Memories of Annwn====== {{ :logo.png?400|Memories of Annwn logo}} >The Faewilds. They've always been dangerous. But there's more to it than that, the danger lurking within continues to grow, despite everything the piskies have thrown at it. Despite all my research. > > It's too much for one fae, even for one nation... I think a part of me has always known that. > > I think it's time I put that petition in to the Queen. I need more fae on my team, to keep watch on the Faewilds. > > - //From the diary of Vanora Clark, 2347// //Memories of Annwn// is a Live Action Role Playing (LARP) game designed by **Gina Moriarty**, and run in conjunction with **Unlikely Stories**. //Memories of Annwn// is based in a high fantasy land known as [[Antumnos]], and takes inspiration from traditional Welsh and other British and European folklore. Each game is set around [[Vanoras Watch|Vanora's Watch]], a defence group in charge of protecting Antumnos from the dangers lurking in the Faewilds. Players are the members of this group, beholden to its Tenets and charged with guiding Antumnos to a new era. The first event of //Memories of Annwn// will take place on 4-6 September 2026 at [[https://scoutcentre.org.uk/|Cranham Scout Centre, Gloucestershire]]. [[Book Now]]! If you have any questions, please do contact us at [[moa@unlikelystories.co.uk]]. =====How to Play===== //Memories of Annwn// events represent weekend-long missions organised by Vanora's Watch. While wider, overarching storylines (Campaigns) will take place across multiple events, the game is designed to be just as engaging for new Players as it is for returning ones. While playing //Memories of Annwn//, you can expect... //**Rich Folklore**//\\ Inspired by Cymraeg and British folklore, explore the varying cultures of the [[Bendith]] and the [[archives|creatures]] lurking in the Faewilds, and expect ever-stranger magic around every corner. //**A World of Magic**//\\ [[Antumnos]] is steeped in magic, which flows along ley lines crossing the land and its nations. As fae, you will have an [[abilities|innate power]] to wield magic -- but how will you choose to use it? //**History in the Making**//\\ With [[history|centuries of history]] standing before them, [[vanoras_watch|Vanora's Watch]] now guards the threshold to the future awaiting Antumnos. It is the actions of the Watch that will shape whether that future holds a new age of peace and prosperity... or the fall of everything the Bendith hold dear. To find out more about the next event, please see [[Next Event]]. =====Where to Start===== **Discover the world of [[Antumnos]]** and the five nations which the [[Bendith]] call home: * [[Mythvye]]; a coastal nation, where the elemental forces are revered by the korrigans, who practice Illusion magic. * [[Havod]]; an agricultual nation with a rich appreciation of life and death; the booakers here practice Necromancy. * [[Llanhythel]]; a militaristic nation; the gwyllion here speak to ysbridion through the magic of Evocation. * [[Lyonn]]; rustic and wary, the piskies of the various yarldoms seek wisdom through the art of Divination. * [[Kloth'va]]; the coblynau here are industrious and progressive, aiding their inventions with the magic of Druidry. **[[Character Creation|Create a Character]]** to join the ranks of [[Vanoras Watch|Vanora's Watch]] and protect the world from the dangers of the Faewilds: * [[Skills]] * [[Abilities]] * [[Crafting]] **Defend Antumnos** from beasts, corruption and powerful forces from beyond the known world: * Learn [[Combat Rules]] and [[LARP Safety Rules]]. * Or, for non-combatants, discover [[Abstract Combat]]. start.txt Last modified: 2026/02/12 19:52by katie