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| crafting [2026/01/23 20:36] – gina | crafting [2026/02/15 21:40] (current) – gina | ||
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| - | Crafting is, in essence, transmutation - a skill possessed by Archfey. The Skills of Alchemist, Artificer, Enchanter, and Trapper, are all ways in which the Archfey has favoured you and your abilities. Roleplaying crafting without the appropriate skills may result in injury, or disapproval by said Archfey. | + | Crafting is, in essence, transmutation - a skill possessed by Archfey. The Skills of Alchemist, Artificer, and Enchanter, are all ways in which the Archfey has favoured you and your abilities. Roleplaying crafting without the appropriate skills may result in injury, or disapproval by said Archfey. |
| Crafting is the means by which characters are able to create powerful magical enchantments, | Crafting is the means by which characters are able to create powerful magical enchantments, | ||
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| All Crafting requires Resources that must be found in the world. | All Crafting requires Resources that must be found in the world. | ||
| - | They are represented in-game as Item Cards depending on their source | + | They are represented in-game as Item Cards depending on their source |
| Some Resources are rarer than others meaning they are less likely to be found while foraging (or can only be created by combining other resources); these rarer resources may be required by advanced recipes. | Some Resources are rarer than others meaning they are less likely to be found while foraging (or can only be created by combining other resources); these rarer resources may be required by advanced recipes. | ||
| - | Some crafted items may be required for others, such as Elemental Brews used in Enchanting. Some crafted items may require certain fae types to craft them - a Piskie for a Scrying Potion, for example. These requirements | + | Some crafted items may be required for others, such as Elemental Brews used in Enchanting. Some crafted items may require certain fae types to craft them - a Piskie for a Scrying Potion, for example. These requirements |
| ===== Alchemy ===== | ===== Alchemy ===== | ||
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| Certain items cannot be Enchanted due to it being impossible to Ref them (bows, arrows, throwing weapons, furniture, etc). | Certain items cannot be Enchanted due to it being impossible to Ref them (bows, arrows, throwing weapons, furniture, etc). | ||
| - | ===== Traps ===== | ||
| - | FIXME | ||
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| - | Like all crafted items, Traps require resources and appropriate roleplay of at least 1 minute to create, along with the [[Skills# | ||
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| - | Every Trap is either Single or Multiple Use, chosen at time of creation by the Trapper (Multiple Use Traps are only available to Professional Trappers). | ||
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| - | There are two common trap types -- Binding Trap and Bleeding Trap -- which have commonly known recipes. | ||
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| - | The Bleeding Trap (red) aims to make the victim bleed out slowly until death. This trap uses the “TRAP! AGONY” call. | ||
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| - | Once the trap has served its use and the target is either apprehended, | ||