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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| combat_rules [2026/02/03 19:47] – katie | combat_rules [2026/02/12 19:01] (current) – katie | ||
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| * Most Characters have [[Abilities]] which cost MP to use. | * Most Characters have [[Abilities]] which cost MP to use. | ||
| * [[Abilities]] can only be used once per 10 seconds. | * [[Abilities]] can only be used once per 10 seconds. | ||
| - | * Some Characters can cast Spells [[Combat Rules# | + | * Some Characters can cast Spells [[Combat Rules# |
| * If hit with a beanbag you should react to the associated effect accordingly. | * If hit with a beanbag you should react to the associated effect accordingly. | ||
| * If you hit someone with a beanbag and they don't notice, you may get their attention to make sure they take the call (e.g. " | * If you hit someone with a beanbag and they don't notice, you may get their attention to make sure they take the call (e.g. " | ||
| * If you miss with a beanbag, the spell use is still used up. | * If you miss with a beanbag, the spell use is still used up. | ||
| * It is always acceptable to drop out of Character to clarify what an effect call is supposed to do. | * It is always acceptable to drop out of Character to clarify what an effect call is supposed to do. | ||
| - | ===Trapping Rules=== | ||
| - | * Some Characters may [[Combat Rules# | ||
| - | * The Trapper will alert you if you trigger one. | ||
| ===Bow Rules=== | ===Bow Rules=== | ||
| * Some Characters are able to use Bows and Crossbows (provided the Player/Crew Member has been passed [[larp_safety_rules# | * Some Characters are able to use Bows and Crossbows (provided the Player/Crew Member has been passed [[larp_safety_rules# | ||
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| * The exception to needing to strike the body is SHATTER which only affects weapons. | * The exception to needing to strike the body is SHATTER which only affects weapons. | ||
| * **At Range:** certain calls can be delivered at range by throwing a Magical Projectile (colourful beanbag). | * **At Range:** certain calls can be delivered at range by throwing a Magical Projectile (colourful beanbag). | ||
| - | * **As a Trap:** some calls can be delivered as a result of you stepping into a trap -- these will be made at range by alerting the target by name or description then following up with the call (e.g. KATIE: TRAP! ... AGONY!) | ||
| * **As a Reaction:** some calls are made in reaction to another effect call, indicating that the target of the effect has handled it differently to expected. | * **As a Reaction:** some calls are made in reaction to another effect call, indicating that the target of the effect has handled it differently to expected. | ||
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| * **Target should either fall to one knee for 10 seconds or roleplay being unstable on their feet for 10 seconds.** | * **Target should either fall to one knee for 10 seconds or roleplay being unstable on their feet for 10 seconds.** | ||
| + | |||
| + | === RESIST === | ||
| + | |||
| + | //Your body rejects the elemental magic being thrown at it, dissipating it.// | ||
| + | |||
| + | * **RESIST is called in response to being hit with an [[Elemental Calls|Elemental Call]] that you are not weak to, to indicate that it only did a base amount of damage.** | ||
| === SHATTER === | === SHATTER === | ||
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| * **During this time they can strike only once per 2 seconds.** | * **During this time they can strike only once per 2 seconds.** | ||
| - | === TRAP === | + | === STRENGTHEN |
| - | //You hear the stick snap a moment before the snare activates, binding you in place.// | + | //Your body bolsters, elemental magic dissipating off of it.// |
| - | * **The " | + | * **Target |
| - | * **E.g. Katie steps into my Binding Trap so I call " | + | |
| - | * **Traps may only be called | + | === WEAKEN === |
| + | |||
| + | //Your body falters, becoming frailer and weak to the elements.// | ||
| + | |||
| + | * **Target is weak to all [[Combat Rules# | ||
| === WOUND === | === WOUND === | ||
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| | Brown | QUAKE | | | Brown | QUAKE | | ||
| - | ===== Traps ===== | ||
| - | |||
| - | * **Traps are created by Characters with the [[Skills# | ||
| - | * **It is the trapper' | ||
| - | * **Traps are single use (solid colour) or multiple use (striped).** | ||
| - | * **Traps can be disarmed by anyone with the [[Skills# | ||
| - | * Trap colours do not need to be known by anyone except the Trapper. | ||
| - | * Traps are not triggered by your allies unless the trapper chooses to do so. | ||
| - | ^ Trap Colour ^ Effect ^ | ||
| - | | Yellow | TRAP! BIND | | ||
| - | | Red | TRAP! AGONY | | ||