Differences
This shows you the differences between two versions of the page.
| abilities [2025/07/03 08:28] – created - external edit 127.0.0.1 | abilities [2026/02/12 19:00] (current) – katie | ||
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| Abilities require the ability to speak to be used and cannot be used more than once per 10 seconds. | Abilities require the ability to speak to be used and cannot be used more than once per 10 seconds. | ||
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| + | All Magic requires the user to vocally roleplay casting the spell over at least 5 seconds with use of a certain **keyword**: | ||
| + | |||
| ===== Types of Ability ===== | ===== Types of Ability ===== | ||
| - | * **Touch** //(TO)// - Requires contact from the caster to the target either by melee weapon strike or, for non-combat calls or non-combatants, | + | * **//Touch//** - Requires contact from the caster to the target either by melee weapon strike or, for non-combatants, |
| - | * **Range** //(RA)// - Requires a beanbag of an appropriate colour to be thrown and hit the target' | + | * **//Range//** - Requires a beanbag of an appropriate colour to be thrown and hit the target' |
| - | * **Reaction** //(RE)// - Used in reaction to another spell, call, or strike. | + | * **//Reaction//** - Used in reaction to another spell, call, or strike. |
| - | * **Self** //(SE)// - Used on the caster themselves. | + | * **//Self//** - Used on the caster themselves. |
| - | ===== Basic Abilities | + | ===== General Spells |
| - | Every fae Character has access to these abilities. | + | Every fae Character has access to these Spells. |
| - | ^ Name ^ Type ^ Effect Call ^ Details ^ Cost (MP) ^ | + | ^ Name ^ Type ^ Effect Call ^ Details ^ Keyword ^ |
| - | | Arcane Bolt | //(RA)// | N/A | Requires the incantation //" | + | | Arcane Bolt | //Range// | N/A | Throw a Purple Projectile, causing 1 HP damage. |
| - | | Healing | //(TO)// | HEAL ONE | Target cannot be yourself. | 1 | | + | | Healing | //Touch// | HEAL ONE | Target cannot be yourself. |
| - | | Silent Tongue | //(RA)// | N/A | Requires the incantation //" | + | | Silent Tongue | //Range// | SILENCE |
| ===== Healing Abilities ===== | ===== Healing Abilities ===== | ||
| - | Healing Abilities can be gained by purchasing the [[Skills# | + | Healing Abilities can be gained by purchasing the [[Skills# |
| - | ^ Name ^ Type ^ Effect Call ^ Details ^ Cost (MP) ^ | + | ^ Name ^ Type ^ Effect Call ^ Details |
| - | | Improved Healing | //(TO)// | HEAL TWO | Target cannot be yourself. | 1 | | + | | Curative | //Touch// | CURE DISEASE | Target cannot be yourself. | " |
| - | | Restore Limb | //(TO)// | CURE WOUND | Target cannot be yourself. | 1 | | + | | Improved Healing | //Touch// | HEAL TWO | Target cannot be yourself. |
| - | | Fix-All | + | | Perfect Healing | //Touch// | HEAL FIVE | Target cannot be yourself | " |
| + | | Restore Limb | //Touch// | CURE WOUND | Target cannot be yourself. | ||
| + | | Superior Healing | ||
| ===== Affliction Abilities ===== | ===== Affliction Abilities ===== | ||
| - | Affliction Abilities can be gained by purchasing the [[Skills# | + | Affliction Abilities can be gained by purchasing the [[Skills# |
| - | ^ Name ^ Type ^ Effect Call ^ Details ^ Cost (MP) ^ | + | ^ Name ^ Type ^ Effect Call ^ Details |
| - | | Cause Pain | //(TO)// | AGONY | | 1 | | + | | Cause Pain | //Touch// | AGONY | | " |
| - | | Invoke Terror | //(TO)// | FEAR | | 1 | | + | | Infect | //Touch// | DISEASE | | " |
| - | | Inflict Wound | //(TO)// | WOUND | | 1 | | + | | Invoke Terror | //Touch// | FEAR | | " |
| + | | Maim | //Touch// | WOUND | | " | ||
| + | | Punt | //Touch// | KNOCKBACK | | " | ||
| - | ===== Trickery | + | ===== Evasion |
| - | Trickery | + | Evasion |
| - | ^ Name ^ Type ^ Effect Call ^ Details ^ Cost (MP) ^ | + | ^ Name ^ Type ^ Effect Call ^ Details |
| - | | Stealth | + | | Agility |
| - | | Lockpick | + | | Assassinate | //Touch// | BACKSTAB | Target **must** be facing away from you in order to use this Ability. | " |
| - | | Assassinate | //(TO)// | BACKSTAB | Target **must** be facing away from you in order to use this Ability. | 1 | | + | | Bamboozle | //Touch// | CONFUSE | | " |
| + | | Hide | //Self// | N/A | Caster must be crouched. | ||
| + | | Stealth | ||
| ===== Divination Abilities ===== | ===== Divination Abilities ===== | ||
| - | Divination Abilities are only available to [[bendith# | + | Divination Abilities are only available to [[bendith# |
| - | ^ Name ^ Type ^ Effect Call ^ Details ^ Cost (MP) ^ | + | ^ Name ^ Type ^ Effect Call ^ Details |
| - | | Time Shift | //(RA)// | N/A | Requires the incantation //"Chronos"//. User may throw a Green projectile, causing SLOW. | 1 | | + | | Guided Strike |
| - | | Time Reverse | //(RE)// | DODGE | Appropriate roleplaying is encouraged: "I knew you were going to do that". | 2 | | + | | Skyshock | //Touch// | SHOCK | | " |
| + | | Time Reverse | //Reaction// | DODGE | Dodge a melee or ranged effect. | ||
| + | | Time Shift | //Range// | SLOW | Throw a Green projectile. | Theriaca | 2 | | ||
| + | | Weakness | //Touch// | WEAKEN | Cause the target to become weak to all the elements for a short period of time. | "Omnem Infirmi" | ||
| ===== Druidry Abilities ===== | ===== Druidry Abilities ===== | ||
| - | Druidry Abilities are only available to [[bendith# | + | Druidry Abilities are only available to [[bendith# |
| ^ Name ^ Type ^ Effect Call ^ Details ^ Cost (MP) ^ | ^ Name ^ Type ^ Effect Call ^ Details ^ Cost (MP) ^ | ||
| - | | Roots | //(TO)// | BIND | | 1 | | + | | Cleanse |
| - | | Tremors | + | | Contagion |
| + | | Landforce | //Touch// | FORCE | | "Vis" | ||
| + | | Roots | //Touch// | BIND | | " | ||
| + | | Tremors | //Range// | QUAKE | Throw a Brown projectile. | " | ||
| ===== Evocation Abilities ===== | ===== Evocation Abilities ===== | ||
| - | Evocation Abilities are only available to [[bendith#gwillion|Gwillion]]. | + | Evocation Abilities are only available to [[bendith#gwyllion|Gwyllion]]. Gwyllion may select 2 Spells - further Spells may be selected by taking the [[Skills# |
| ^ Name ^ Type ^ Effect Call ^ Details ^ Cost (MP) ^ | ^ Name ^ Type ^ Effect Call ^ Details ^ Cost (MP) ^ | ||
| - | | Divine Smite | //(TO)// | DOUBLE | + | | Bolster |
| - | | Radiant Shield | //(SE)// | N/A | Caster takes all effect calls as damage instead for the next 10 seconds. | 2 | | + | | Brightfire | //Touch// | FLAME | | "Clara Ignis" |
| + | | Devastate | //Touch// | SHATTER | | " | ||
| + | | Radiant Shield | //Self// | N/A | Caster takes all effect calls as damage instead for the next 10 seconds. | ||
| + | | Smite | //Touch// | DOUBLE | | " | ||
| ===== Illusion Abilities ===== | ===== Illusion Abilities ===== | ||
| - | Illusion Abilities are only available to [[bendith# | + | Illusion Abilities are only available to [[bendith# |
| ^ Name ^ Type ^ Effect Call ^ Details ^ Cost (MP) ^ | ^ Name ^ Type ^ Effect Call ^ Details ^ Cost (MP) ^ | ||
| - | | Project Image | //(TO)// | CONFUSE | You may provide a simple direction to the confusion (e.g. " | + | | Astound | // |
| - | | Doppelganger | + | | Blur | //Self// | DODGE | Gain a pool of 3 uses of DODGE against melee strikes until the end of the Encounter. |
| + | | Frostbite | //Touch// | FROST | | " | ||
| + | | Project Image | //Touch// | CONFUSE | You may provide a simple direction to the confusion (e.g. " | ||
| + | | Vanish | ||
| ===== Necromancy Abilities ===== | ===== Necromancy Abilities ===== | ||
| - | Necromancy Abilities are only available to [[bendith# | + | Necromancy Abilities are only available to [[bendith# |
| ^ Name ^ Type ^ Effect Call ^ Details ^ Cost (MP) ^ | ^ Name ^ Type ^ Effect Call ^ Details ^ Cost (MP) ^ | ||
| - | | Infection | + | | Flesh Chains |
| - | | Reanimate Dead | //(TO)// | N/A | Target must be a dead Character who has not been reanimated already. | + | | Graveshade | //Touch// | SHADE | | " |
| - | + | | Leech | //Touch// | - | Heal yourself as much damage as you inflict on your next strike | |
| - | + | | Reanimate Dead | //Touch// | N/A | Target must be a dead Character who has not been reanimated already. | |
| - | + | | Siphon | //Self// | SHADE | Plant yourself next to a friendly Character that is [[Combat Rules# | |